Friday, July 21, 2017

Take Me to the Church...

This is another little break from painting Infinity figures as I do some terrain.  My wife bought this for me as part of a village for Christmas to go along with my Napoleonics and other period gaming.  I find painting terrain less difficult than miniatures because I don't put a lot of effort into it.  I try, but I don't find it incredibly exciting.  I do realize that it can really make for an awesome looking table so I tend to go back and forth on how to do it and make it look great.  Months later I'm still going... "I need to get to that some day."

Well, that time has arrived.  I recently painted a figure that I'm excited to show you guys, but first I wanted to give him a nice backdrop.  So here's a church!


At one point I was going to try to give the windows a stained glass look, but all the mess from casting there wasn't enough flat surfaces to do a good job.  I honestly tried.  Second though was to cut out some plastic and paint them to look like stained glass and insert them into the windows.  But, all the windows are different sizes so that would have been a lot of work.  Like I said, I get a bit lazy with terrain.  :)


This is the Medieval Parish Church from Magister Militum.


Next post is a White Wolf.  Can ya guess?

Cheers!
Rod

Sunday, July 9, 2017

The Battle of Shady Hill

The Hill Dwarf General stared at the huge skeletal catapult in the gap between the forest and hills.  
Scouts had spotted the Undead army and he knew they were arrayed for battle on the other side of the forest.  He knew his troops have to drive hard and fast to avoid being constantly pounded by the Vampire Lord's catapults.


The wooden rectangles were marking deployment areas.  Should have removed them before taking the pictures.  D'oh!

I packed up my Warband stuff and took it over to my friend Darby's house and we got in a game Saturday night.  He played the Undead and I played the Hill Dwarfs.  These were 500 pt armies.

Undead Army
Vampire Lord (Good)
Necromancer (Average)
Skeletal Crossbows
Skeletal Riders
Skeletal Warriors x 3
Undead Catapults

Hill Dwarf Army
General (Exceptional)
Spell Crafter (Average)
Handgunners
Warriors x 3
Noble Riders
Artillery

During terrain placement I of course placed hills because they do not hamper movement for Hill Dwarfs if you give them the "Hill Walkers" ability, which I did.  Darby placed forests to hamper my movement as a counter measure. Below is the placement of units before the battle began.  I have my Noble Riders [NR] and Handgunners [HG] on the left.  My goal was to run around the hill and hit the left flank with my riders and move the Handgunners up on the hill to fire down from the cover of trees.  Darby placed his skeletal riders [SC] on his right as a counter to my cavalry.  Darby placed his artillery in the middle of his army to have them immediately available to start pounding the Dwarfs during their approach.


After several turns the Hill Dwarfs have had some motivation issues and not made much progress in the advance.  The Noble Riders have made the flank and one unit of Warriors has made the hill on the right flank.  This has made them a prime target for the catapults and they have suffered some hits after reaching the top of the hill.


Fast forward several more turns and the bulk of both armies are engaged in a melee.  The Noble Riders and Skeletal Cavalry are locked in a stalemate on the left.  Darby managed to advance some Warriors on top of the forested hill making my Handgunners retreat and unable to take any shots.  In the middle 2 units of Warriors are engaged with the Skeletal Warriors and Vampire Lord.  The Necromancer and Skeletal Archers have both joined the large melee to provide flanking attacks on the Dwarfs.  On the right Warriors from both armies are locked in melee.  At this point both armies' artillery sit silently waiting for targets.


As the melees continued for several more turns both sides see progress.  On the left, the Noble Riders have routed and the Handgunners are engaged before they even get to fire a volley.  The Undead are winning on the left.  Both sides artillery moved into position to start a duel.  The Dwarf Artillery forced the Undead Catapults off the board, but not before they could route the Dwarf Spell Caster and put some wounds on the Dwarf Artillery.  With the right flank still in a deadlock the major change takes place in the center.  The second unit of Skeletal Warriors have been destroy and both the Vampire Lord and Necromancer are pushed back.  The Dwarf Warriors 1 was also routed, but rallied after running past their General.

Next turn the Hill Dwarfs' left looks really bleak as the Handgunners are hit in the rear by the Skeletal Cavalry.  Hill Dwarf sandwich anyone?


Luckily for the Handgunners they don't have to survive long because the next turn the Hill Dwarf General charges into the Vampire Lord and forces him off the table.  At this point the Undead have lost over half their army points and break off the engagement.



I have to say it was a fun game and look forward to playing it again.  I'll need to take another read through the rules to make sure I have everything correct this time, but overall, I thought this one went much smoother.  I have been pretty focused on Infinity here lately, but I'm already wanting to start another army for Warband.  :)

Thursday, July 6, 2017

Midnight Sun Analyst (HVT)

Midnight Sun is an intelligence agency based in the Nomad nation.  Midnight Sun encourages competition between their own analysts, so these intelligence gathers will often be found in the thick of the action.  For the opponents of the Nomad nation, these Midnight Sun analyst are highly valuable targets to capture.


Infinity is a scenario based game, so you'll always have main objectives you are trying to achieve in each game.  There are also secondary objectives that you can go for to gain more points.  Usually you will draw 1-2 cards for "Classified" objectives.  Only you will know what these objectives are and they are only revealed to your opponent when successfully completed.  Also, each player will put a HVT (High Value Target) in the middle of the table.  You want to try to capture the opponents HVT while protecting your own.  HVT's serve another purpose in that some of the classified objectives involve interaction with your opponents HVT.


So, if the previous paragraph didn't make sense, then here's the gist.  Each game you have to place a non-combatant on the table and try to protect them from capture.  This dude is mine!

Cheers!

Rod

Sunday, July 2, 2017

Crazy...er...Caring Koalas?

Hey friends!  Time for yet another Infinity post.  This time I will introduce you to Crazy Koalas.  One of the weapons available in the Nomad's arsenal is a little robot called the Crazy Koala.  The Crazy Koala is a proximity weapon.  It follows along with it's controller and can be anywhere within the controller's Zone of Control (ZOC).  The ZOC in Infinity is 8" and does not require line-of-sight.  After all, this is the future and they have electronics and all kinds of detection gear at their disposal.  What a proximity weapon does is during the other player's turn it will sit in a idle state until an enemy enters their ZOC and it will charge them until it reaches base to base contact... and EXPLODE.  Now that's just good fun folks!

Now as I was pondering the paint job for my Crazy Koalas I just kept thinking about the Care Bears. If you're not familiar with these cartoon characters well they are oriented towards younger children.  In my sinister twisted mind I decided I'd paint my little suicide koalas as these friendly childhood characters.  Why not??  I'm playing it off as it provides a few seconds of confusion for the friend/foe recognition software of my enemies.  It could work...

Anyway, here they are!  The Crazy... I mean... Caring Koalas!




Since the models come in pairs, I didn't want them to be duplicates so for the one below I was going to sculpt him on a different base.  But the pose just screamed SURF BOARD or HOVER BOARD, you choose.  Either way that's what the green stuff turned into when I was done.  :)
 
And for this one I got the idea that it would be cool if he was running through a smoke grenade in the processing of just beginning to spread out it's smoke.

Hope you all are having a good weekend.

Rod

Tuesday, June 20, 2017

TOMCATS, Engineer and a ZondCat

TOMCATS are specialist Nomad troops that hail from the starship Corregidor.  The more highly skilled TOMCATS are doctors and engineers.  The TOMCATS enter the battle field by parachute drop in planetary environments, but also have training in Zero-G.  They can also be accompanied by a ZondCat.  ZondCat are robot remotes that can perform all the skills as the doctor or engineer they accompany.

TOMCATS - Engineer

ZondCat


Well, they sound pretty neat.  BUT, how do they work in the game you ask?  At the beginning of the game you can either start them on the board in your deployment area... OR you split the board up into sectors and determine which sector they will enter the board (as long as it's not your opponents deployment area).  The opponent doesn't get to know where they will come in... or even that you have one.  Seriously, they don't even get included on the courtesy list if you provide one.  One of the great things about Infinity is how the players have to trust each other and work together to make the game work.  As a courtesy you could take a picture of the location the unit will enter... or just write it down.  Most players will just trust you though.

So, on your turn you spend an order to bring the TOMCATS specialist (and their ZondCat, if you added one to your list) onto the table in your pre-planned drop sector.  If you pass the skill roll then they are placed on the edge of the table anywhere in that sector.  If you fail the roll, then they have to be placed in your deployment area.  What is nice is if you wait until the second turn you might be able to drop in behind some enemies in cover and catch them clustered together behind cover.  The engineers and doctors come equipped with Lt. Flamethrowers which can really be nasty in the right situation!!


(Pictures taken by my wife Alla)

Doctors are important for reviving unconscious figures on your team.  Engineers are for useful for fixing damaged equipment and repairing damaged robots.  So both are valuable skills, but also as specialist they have the ability to capture specific objectives on the game board depending on the scenario.

Hope you are having a good week friends!
Rod

Sunday, June 18, 2017

Mobile Brigada - MULTI Rifle w/ Lt. Flame Thrower

The Mobile Brigada are the heavy infantry of the Nomad ship Corregidor.  Not only do they provide both offensive and defensive capabilities to a Nomad strike team, but you can also use one to be the Lieutenant of the team.  This one came with my Nomad starter box and is the last piece I needed to paint to complete the original starter.  Yay!!

I have roughly 6 games of Infinity played now, and this guy has served as my Lieutenant for about half the games.  There's also a box set of Mobile Brigada that you can buy that adds 4 more of these troops to your collection which adds a hacker, HMG, and missile launcher options.  Running a linked team of Mobile Brigada is commonly known as the "Pain Train."  I not to the point of wanting to try that yet... those little antennae were a pain to glue on!!  For now I'll be content with the one I have.  His light flame thrower can come in pretty handy.

Here's some pictures...



(Picture credits to my wife Alla)

Thanks for stopping by friends.  There'll be two more figures later this week.

Rod

Monday, May 29, 2017

Alguaciles with Combi Rifles

Today's post will be adding some more light infantry to my Nomads force for Infinity.  These 3 alguaciles are equipped with Combi Rifles which is basically an assault rifle.  I have 1 more figure to paint [about 85% done actually] and I'll have completed painting the starter box.  :)  Once again my wife was kind enough to help me with the picture taking.



The Nomad spaceship Corregidor was originally a prison ship financially backed by a conglomeration of South American countries.  Prisoners were kept in cryogenic sleep and the ship was manned by a standard crew and police force.  As funding slowly faded the ship became independent and joined the ships Tunguska and Bakunin to form the Nomad Nation.  The Corregidor's specialty is skilled labor at an affordable price.  The Alguaciles ("Sheriffs") not only help to maintain order on the ship but also are often outsourced to third parties in need of their services.

For these three I wanted to give them a darker skin color to match the South American heritage.  I really had no intention of naming them, but the female quickly became Carmen.  My wife and I recently took my Mom to see Bizet's Carmen, and this figure's sultry pose and feisty looking attitude reminded me of the opera's main character.


Next up is Escamillo.  In the opera Carmen, Escamillo is a toreador ("bull fighter").  He sings one of the most recognized tunes in Carmen.  Seriously, Google "toreador" and listen to the song.  It will be stuck in your head for weeks!


And then finally we have Don Jose.  No, just kidding.  We'll leave out this character because I don't want to worry about him shooting Carmen at the end of the battle.  So we'll end with the opera characters and name this dude Rogerio!  Why?  He's a friend of the blog and has a really cool name so why not steal it! Hope you don't mind buddy!


I should be posting another figure later this week.  Just have some more highlights to do.

Hope you all have a good week!

Rod

Saturday, May 20, 2017

Alguacil with Missile Launcher

More Infinity stuff today.  Still trying to get my basic 300 point army ready for some local gaming. The Infinity scene around here in the Dallas-Fort Worth area is really active so I'm really looking forward to getting more games played here in the future.  I hate to play with unpainted miniatures, so I've just decided to make Infinity the focus for the time being until I get these all painted.

So here's a little background on the Nomads (the faction I picked).     Infinity is set 175 years into the future. In that time humanity has achieved planetary colonization and long distance space travel.  The Nomads are a coalition of three massive ships that travel from planet to planet offering goods and services.  Each specializes in certain skills and services that they offer to interested buyers.

Tunguska - information trafficking and storage.
Corregidor - skilled labor at competitive prices
Bakunin - exotic goods from fashion to nano-engineering (legality is optional)

For now, my basic troops will be the Corregidor Alguaciles.  In regards to points they are really cheap and they come with a nice selection of weaponry.   So first up... I picked up a support weapon in the form of a missile launcher.  In the few games I've played so far I have ran into quite a few enemies that were either robots or in heavy armor.  So this guy is a pretty cheap option and handy to have around for helping with some of those heavier hitters on the table.




(Photography credits to my lovely wife Alla)

Saturday, May 13, 2017

Nomad Spektr with Combi Rifle

Here's another Infinity figure from Corvus Belli.  This is another troop for my Nomads army.

The Spektrs are master of infiltration, having some of the best camouflage systems in the game.  In the actual game they basically start invisible on the board until you start moving them.  I have had some pretty good success with this one in the few games that I have played so far.  They're not so great in a stand up fight, but their ability to come out of nowhere and be a real pest for a turn can be very valuable.

When I was thinking about paint schemes I considered some camouflage patterns, but really I would assume this is all done electronically with light-bending software et cetera.  So I kept my base red color that I'm using for all my Nomad troops, and then using some gray tones to keep his appearance a little muted.  As for the weapons, I've been treating them all as if they were made of ceramics.  So I went for black on this guy's weapons and highlighted with a dark blue.




Hope you all are enjoying your weekend!  Thanks for stopping by.

Rod

Tuesday, May 9, 2017

Nomad Grenzer with MULTI Sniper Rifle

Greetings friends!  It's been a while.  I've finally gotten some painting mojo in my blood, so I wiped the dust and cat fur off my painting table to got back to work.  Trying to decide which stack of toys to work on was a hard decision, but since I already had a bunch of Infinity stuff assembled and primed this was the most feasible choice.  And they are really just awesome figures too.

This guy came with the Nomads starter I bought winter of last year.  If you couldn't guess by the very large rifle... he's a sniper.  Now you're probably thinking that orange is probably not a prime choice for snipers and I would have to agree, but I won't.  Nope.  It's the future and I can do what we want!  Honestly I just liked the color combo.  Anyway, if any other Grenzers become available in the future they won't be just snipers so then it would be more like a uniform.

So, here's some pictures.  [photography credits to my wonderful wife!]





Wednesday, March 29, 2017

Distractions...distractions...distractions...

So I've been a bit quiet here lately.  I was getting a little burned out by the last two weeks of the Painting Challenge.  I didn't even bother to paint my last bonus round entry even though it was primed and ready to go.  Partly because the entry that won the 4th round was a miniature of Emiliano Zapata, and my planned entry for the 5th round was Francisco Villa and a camera crew.  Following up the 4th round winner with another Mexican Revolution entry just seemed lame.

In addition to that, I had just finished painting my 10mm Warband armies.  So I started learning the rules and playing a few test games.  From that point I found it hard to get back into painting mode and that's when I discovered...


Yes, the Warhammer Fantasy version of the PC game series Total War.  Having played "Total War: Rome" and "Total War: Napoleon" I assumed it would be a nice distraction for a couple of days.  BUT oh man...  this one is really good!!  I think the campaign system for this game is the best of the Total War series.  Each faction has different campaigns too.  I've been totally hooked and have completed the Empire, Bretonian, and Dwarf campaigns.  And just started a Vampire Counts campaign.  This is bad.. really bad.

On a positive note, I forced myself to sit down and finish another figure for Infinity.  I haven't had a chance to take pictures yet, but you will probably see it here in a week or so.  Huh?  A week or so?  What? Oh yeah, I'll be flying out to Kyoto, Japan tomorrow with my wonderful wife to enjoy the beautiful cherry blossoms.  Can't wait!  So if I fail to post any comments on any blog posts for the next week blame it on distractions!  (see what I did there?  heh!)

Sorry the lack of miniature goodness in the post.  Take care friends!

Rod

Wednesday, March 1, 2017

Dem Bones, Dem Bones, Dem Dry Bones

This week's flurry of painting saw the "completion" of my 10mm Warband project and a few extra figures.  I put completion in quotes because you all know we tend to add more units here and there, and I'm sure that will be the case for both my Dwarf and Undead Armies.  Anyway, enough blabbing and on to the pictures.

I painted up 3 units of skeleton warriors.  I really wanted these 3 units to look like a horde so I opted to put 26 figures on each stand.  One of which is the Necromancer in charge.  You don't think these skeletons would just form up in rank and file on their own do ya?   I had determined with my first units that this army's colors would be purple and yellow and the coat of arms would be a 1/4 yellow moon and a star.  So all the shields with enough space has either stars or the moon and star combination.

This also starts the Where's Waldo portion of today's post.  Can you find the cat hair in each picture?  Goodness... no matter how hard I tried there's probably one that sneaked its way into EVERY SINGLE PICTURE!




And the group shot...


So what are those big bones back there you ask?  Catapults!




I still had some time left for painting, but nothing in my ready to paint queue seemed to fit this theme.  So I pulled some Reaper Bones skeletons out of my lead pile that I plan to use for Dragon Rampant or Open Combat.  This was my first time painting any of the Reaper plastics, as I generally buy the metals.  There were 6 total, but I honestly just didn't like the soft bendy plastic so I stopped at three.  I'll get some more skeletons, but I'll shoot for metal for now on.



No matter what they try to tell you.  Size matters...

I believe your catapults were some friends of mine...
Cheers!
Rod

Tuesday, February 21, 2017

The New Recruits

This is my entry for Bonus Round #4 for the Analogue Hobbies Painting Challenge.  The theme is "West".


Captain Weeks looks at the 3 men before him as he runs them through some practice drills.  He will do his best to teach these new recruits as much as he can in the next week before they reach camp.  He had hoped for better numbers, but now these will have to do.

After Trenton, he was given a couple of weeks leave to head home and to take care of some family affairs.  On his return he was to travel through several counties of New Jersey to enlist more recruits.  Starting in Egg Harbor he worked his way West towards Philadelphia.  Along the way he picked up these three volunteers.  Morale was high after Trenton, but people were still more inclined to join the militia than the continental army because discipline was more lax in the state militia units.


At-ten-shun!

The young man and the clerk showed promise.  The third fellow, only volunteered at the insistence of his townsfolk.  Cpt. Weeks showed concern, but the Mayor said he would do the town a great service by taking the man into the army.  No, not promising at all.  But three was better than two.  The man would have to do.

Right face!
A few more drills and then it was time to continue the march West.  Time to get these new recruits outfitted and ready to join General Washington.

About face!
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4 - 54mm figures from All The Kings Men Toy Soldiers

This is one of those projects I have been meaning to pick back up for some time now.  54mm sadly requires a lot of table space, but now that I've recently picked up Sharp Practice 2 I have this urge to try to play it with my 54mm AWI guys.  So you may see more of this soon.  :)

Unfortunately for these recruits they never found Washington's army because a strange rift opened up in their path and a giant cat named Freya stepped through and devoured them.  But that's an alternate history...




Rod